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STAR LEAGUE (2570)Ian Cameron, ruler of the Terran Hegemony,Ĭoncludes decades of tireless effort with the creation of the star league, a political and military alliance between all Great Houses and the Hegemony. (for those that own the Bat-tleTech Introductory Box Set, the year dates in parentheses following each eras title correspond to the maps found in the Inner Sphere at a Glance sourcebook.) To help quickly and easily convey the timeline of the BattleTech uni-verseand to allow a player to easily plug in a given sourcebookweve divided BattleTech into five major eras.
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as people encounter BattleTech, get hooked and start to obtain sourcebooks, they need to know where a particular sourcebook is best used along the BattleTech timeline. However, the same dynamic energy that makes BattleTech so compel-ling can also make it confusing, with so many sourcebooks published over the years. a dynamic universe, its setting and characters evolve over time within a highly detailed continu-ity framework, bringing everything to life in a way a static game universe cannot match. no part of this work may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior permission in writing of the Copyright owner, nor be otherwise circulated in any form other than that in which it is published.īATTLETECH ERASThe BattleTech universe is a living, vibrant entity that grows each yearĪs more sourcebooks and fiction are published. in the United states and/or other countries. battleTech Record sheets: Vehicle annex, IndustrialMechs & exoskeletons, Classic battleTech, battleTech, Mech, battleMech, MechWarrior and Topps logo are registered trademarks and/or trademarks of The Topps Company, Inc. Proofreaders Johannes Heidler, Matt Wilsbacher.Ģ014 The Topps Company, Inc. Production Staff Art Direction Ray arrastia Cover Art WizKids Cover Design Ray arrastia Layout Ray arrastia Jan Prowell Illustrations Doug Chaffee Additional Interior Art Chris Daranouvong Chris lewis Illustration Editing Craig Gulledge RECORD SHEETS: VEHICLE ANNEX/00: Credits 002 / 003 Hyperlinks off of each unit name in the ToC will enable players to instantly move to a given section, or to the start of a given units record sheets. To better ease this transition, this record sheet volume is organized like its corresponding Technical Readout.
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However, this often ignored the organization of the corresponding Technical Readout, creating disconnect for players moving from a Technical Readout to a record sheet volume to find the unit theyre looking for. Previous record sheet volumes grouped all unit types together and then organized per tonnage. (note that only those designs that meet the requirements for a tournament unit selection will be available for use in a given tournament.) Advanced and Experimental Rules: If any record sheets includes advanced or experimental on itmeaning it mounts equipment from Tactical Operationsthen that record sheet is generally not appropriate for tournament player (individual tournaments will spell out the specifics of whether such designs can or cannot be used).ĮRAS The record sheets in this volume indicate which era they first appeared in see p. 10, Total Warfare) and are legal for tournaments played at the Gen Con Game fair, origins Game Convention, and other convention tournaments, retail store events and so on, alongside the record sheets found in the various record sheet books (whether published by Catalyst Game labs, fanPro, or fasa). STANDARD RULES These designs are considered standard rules (see p.
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INDUSTRIALMECHSChaffeePompierHarvester antshugoshaCattleMasterCopperforestryMechPeacekeeperCarbineCrosscutHarvesterMarcoDig KingPeacemakerPowermanbusterJabberwockyHeavy lifterDig lordlumberjackUniGrommetscavengerVampyr RECORD SHEETS: VEHICLE ANNEX/section00: Table of ConTenTsĮXOSKELETONS / PA(L)SailetteGladiatorGroundhogGorillasalrillaHeavyHaulerPowerloaderTunnel RatKriseResgatesmoothdavidsmoothgoliath
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